From Software

(SeaPRwire) –   The era of the “video game adaptation curse” has officially ended. Currently, The Super Mario Bros. Movie and The Minecraft Movie are breaking previous box office records, while The Last of Us has established itself as a key part of HBO’s prestigious television lineup. With virtually any video game now a potential candidate for adaptation, it is difficult to predict what might come next—even Weapons director Zach Cregger is working on a Resident Evil film.

It seems that the next major video game film will adapt one of the most cherished titles from the 2010s—however, audiences should not anticipate a Game of Thrones-style fantasy epic. Rather, this project is heading in an entirely distinct direction.

Bloodborne’s Lovecraftian cosmic horror will make the jump to a narrative film, but in an animated form. | FromSoftware

During Sony’s CinemaCon presentation, the company revealed plans for a movie adaptation of Bloodborne, the visceral and bloody cosmic horror game released by FromSoftware in 2015. As reported by Variety, Sanford Panitch, president of Sony Pictures Entertainment Motion Picture Group, assured attendees that the film would remain “very true” to the gruesome essence of Bloodborne. To address concerns that the project might be handled by those unfamiliar with gaming, Seán McLoughlin, known online as JackSepticEye, has been brought on as a producer.

Nevertheless, this forthcoming project comes with a significant twist: it will be an animated feature. This is certainly not a children’s animation—it is slated to receive an R rating—but it will not be a live-action production. Rather than resembling the live-action Netflix Witcher series, it will be more akin to the streaming platform’s animated Witcher films.

Bloodborne perfected the Dark Souls video game formula. How well will that translate to R-rated animation? | FromSoftware

This decision is likely to divide opinion. Bloodborne featured exceptionally intricate visuals, and if these are simplified into a cartoonish style, the Lovecraftian atmosphere of the narrative might lose its gravitas. On the other hand, a fully animated approach allows for easier replication of complex special effects, such as fantasy combat and magic, particularly within a specific budget.

If any studio is capable of delivering a worthy animated Bloodborne film, it is undoubtedly Sony, the powerhouse behind the Spider-Verse trilogy. Yet, this is a cult classic game into which fans have invested countless hours, holding deep personal significance for many. Given the game’s high profile and the risky choice of medium, expectations will undoubtedly be elevated.

A release date for the Bloodborne film has not yet been announced.

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